Arena of Baldur
Unreal Engine - Gameplay Programmer
Tactical RPG game as part of the Beginner's GameJam Aut2025. Theme : “___ recreation (2% accuracy)”. The game is inspired by Baldur's Gate III combat system.
Team — Noé-Laurent Laurent
20 projects — personal work, UQAC and TELECOM Nancy.
Unreal Engine - Gameplay Programmer
Tactical RPG game as part of the Beginner's GameJam Aut2025. Theme : “___ recreation (2% accuracy)”. The game is inspired by Baldur's Gate III combat system.
Team — Noé-Laurent Laurent
Unreal Engine - Gameplay Programmer & Level Designer
Puzzle Platformer Coop game as part of the Wonderjam 2024 on the theme “Dimensions”. Made in 48h.
Team — Maëlle Juilliot, Noé-Laurent Laurent

Unreal Engine - Gameplay Programmer & Level Designer
Puzzle Game as part of the CREATE Jam 2024. Made in 72h.
Team — Thibault Boisseau, Noé-Laurent Laurent, Maud Petit, Maxime Wirth, Antoine Yebouet

Unreal Engine - Gameplay Programmer & Sound Designer
DatingSim game as part of the Wonderjam 2023. Made in 48h.
Team — Gabin Chapron, Noé-Laurent Laurent, Maud Petit, Maxime Wirth

Python
First programming project ever. Reproduction of the board game “Abalone” in Python.
Team — Antoine Delenclos, Noé-Laurent Laurent
Unreal Engine - Level Design & Programming
Exploration game with a focus on the environment.
Team — Gabin Chapron, Noé-Laurent Laurent, Maud Petit, Maxime Wirth

Unreal Engine - Level Design & Programming
VR game playing with light, sound and vibrations to progress.
Team — François Dénès, Nicolas Frache, Pierre Giraud, Noé-Laurent Laurent

Unreal Engine - Level Design & Programming
Tower defense game.
Team — Gabin Chapron, Noé-Laurent Laurent, Maud Petit, Maxime Wirth

Unreal Engine - Level Design & Programming
Serious game to teach the prey-predator model.
Team — Gabin Chapron, François Dénès, Noé-Laurent Laurent, Maud Petit, Maxime Wirth

Unreal Engine - Level Design
Multiplayer shooting game for our "network programming for video games" class.
Team — Gabin Chapron, Nicolas Frache, Noé-Laurent Laurent, Nathan Pierret, Maxime Wirth, Antoine Yebouet
Unreal Engine - Programming
Strategy turn-based game.
Team — Corentin Demilliers, François Dénès, Guillaume Imhoff, Noé-Laurent Laurent
C++
Physics engine in C++ with collision and rotation of particles and rigid bodies.
Team — Noé-Laurent Laurent, Maud Petit

Flask, Python, JavaScript, HTML, SQL
Integration of a backend for a mathematic exercises website. Initially a TELECOM Nancy project, then a personnal project.
Team — Sébastien Breteaux, Noé-Laurent Laurent, Aurélien Troncy, Maxime Wirth
React, Javascript, Solidity
Website like Fiver using blockchain for transactions.
Team — Noé-Laurent Laurent, Maxime Wirth
Java, ANTLR, ASM
We created a compiler for a language in Java with ANTLR.
Team — Thibault Boisseau, Nathan Cornélie, Noé-Laurent Laurent, Maxime Wirth
C
Console multilevel chat application in C. The user talks to a technician if the robot doesn't know the answer and with an expert if the technician doesn't know the answer.
Team — Noé-Laurent Laurent, Maxime Wirth

React, JavaScript, Python
English game where you have to find the stress in a word.
Team — Noé-Laurent Laurent, Maxime Wirth
JavaFX, Java, JSON
Application of flashcards to help learning. Done in 4 days.
Team — Noé-Laurent Laurent, Léa Poiron, Aurélien Troncy, Maxime Wirth
Python, Flask, HTML, CSS, JavaScript, C
Reproduction of the Wordle game and a solver for it in C (you think of a word and the computer tries to guess it).
Team — Anna Galkowski, Noé-Laurent Laurent, Edgar Peronnin, Léa Poiron
Python, Flask, HTML, CSS
Website to create referendum at different scales done for our first project with "Participative democracy" theme.
Team — Anna Galkowski, Noé-Laurent Laurent, Edgar Peronnin, Léa Poiron